|
Achievement
Points |
Title |
Description |
| -4 |
But
we just started |
Eliminating a
player prior to their 5th turn. |
| -2 |
Chasm |
Be
the instigator of wrecking one or more players mana bases.
This includes spells like Choke, Armageddon, Bust, etc.
(This penalty is in the spirit of the rule, and not the letter
of the rule, effects that would reset the board for all
or most of the players at the table will be awarded this
penalty. This can be awarded to the same
player more
than once per pod. Use of an Annihilator trigger to wreck your
own mana base DOES NOT give the controller of
Annihilator this award.) |
| -2 |
Only
there for its color |
Finish
the game without playing your General. If a player did not
have the ability to cast their general during the game, they
do not receive this award. |
| -1 |
Greedy
McGreederson |
Take
3 or more Turns in a row. This can be awarded more than once. |
| -1 |
Stupidity Minor |
Arguing
with another player over a card and being wrong about the
card. |
|
|
|
| +1 |
123’s |
Play
the third spell that’s converted mana cost is the third
number in a row. Player A plays Mogg Fanatic (CMC 1)
then Vexing Shusher (CMC 2) then Player B resolves Volcanic
Fallout (CMC 3) Player B would be awarded this. If Player C
then casts Chameleon Colossus Player C would get an extra
point for follow this pattern and each successive spell
resolving in an increasing fashion would awarded 1 point.
[This award can be achieved over multiple player turns.] |
| +1 |
2003
MLB |
Control
4 or more power enhancing permanents. |
| +1 |
Attention |
Deal
6 or more damage to yourself in 1 turn. (A player cannot get
both Attention and Intention in the same turn.) |
| +1 |
BAFFROOM! |
Activate
Level Up on a creature enough times to make it its strongest
version (aka its 3rd line of levels.) |
| +1 |
Better
Late Than Never |
First
player to resolve the second version of a creature already in
play. It must be the exact same card as the first
(copies and Clones don’t count). |
| +1 |
Big
Game Hunt
|
Kill
a creature with power 15 or greater. |
| +1 |
Blackjack
|
Control
two creatures whose total power is exactly 21 |
| +1 |
Block! |
Give
another player a creature you own. |
| +1 |
Block
Party |
Have
a permanent in play or spell present on the stack from each
set of any block. The blocks are Ice Age, Invasion, Kamigawa,
Lorwyn-Shadowmoor, Masques, Mirage, Mirrodin, Odyssey,
Onslaught, Ravnica, Shards of Alara, Tempest, Time Spiral,
Urza, Zendikar. (Basic Lands from those sets do not count.) |
| +1 |
Chernobyl |
Destroy
all permanents of one type with a Russian language spell or
permanent. |
| +1 |
Chinese
Buffet |
Have
10 or more Cat creatures in your graveyard. |
| +1 |
Choke
Out |
Keep
at least 1 of an opponents permanents from untapping for 3 or
more turns, must be the same permanent. |
| +1 |
Chumpzilla |
Control
10 or more token creatures |
| +1 |
Clash
of the Titans |
Control
5+ Legendary Creatures |
| +1 |
Collusion
FTW |
Give
another player an extra turn. |
| +1 |
Copycat |
First
player to copy a spell or permanent of an opponent. |
| +1 |
Danger
Zone |
Eliminate
an opponent while your life is less than 5. |
| +1 |
Deficit
Spending |
Play
3 more spells than you have lands in 1 turn. |
| +1 |
Déjà
vu |
Be
the first player to have a card put on top your library from
the battlefield, graveyard or the stack by an opponent. |
| +1 |
De
Plane De Plane |
Planes
walk 3 times in a single turn. |
| +1 |
Die
Already |
Survive
after being attacked for lethal damage 3 different times. |
| +1 |
Discount
Bin |
Play
2 or more spells for less than their printed casting cost in 1
turn. |
| +1 |
Double
Take |
First
player to control two functionally identical non-token
creatures with different names. Creatures must have the same
power, toughness, converted mana cost and all abilities
(such as Grizzly Bears and Balduvian Bears), but not
necessarily color (such as Prodigal Sorcerer and Prodigal
Pyromancer). This will be awarded only when the stack is
empty. (Copies and Clones don’t count). |
| +1 |
Edge
of Disaster |
First
player to have fewer than ten cards in his or her library. |
| +1 |
English
Only |
Have
a foreign language permanent destroyed by an English language
spell or permanent. |
| +1 |
Final
Countdown |
Play
spells with converted mana cost of 5, 4, 3, 2, 1 in that order
in 1 turn. |
| +1 |
First
Blood |
First
player to destroy another player’s creature. This can be
done through lethal damage, destroy effects, or exile effects |
| +1 |
Flow
of Ideas |
Control
3 or more permanents with chainable names. Example: Sword of
Fire and Ice -> Ice Cage -> Cage of Hands. An additional
point is awarded for each additional card that makes
the chain. |
| +1 |
Flying
Circus |
Control
5 or more non-token creatures with Flying. |
| +1 |
Fourth
Times the Charm |
Resolve
your General 4 times in a single game from the Command Zone. |
| +1 |
Full
Grip |
Draw
20 or more cards in one turn. (A player may not get Kung Fu
Grip and Full Grip in the same turn.) |
| +1 |
Generalissimo |
Eliminate
a player with General damage. Can be awarded more than once. |
| +1 |
Generosity |
Make
another player draw 3 or more cards in one turn. (Having
Howling Mine and Font of Mythos in play does not give this
award.) |
| +1 |
Getting
to Basics |
Control
at least 7 Basic Lands. |
| +1 |
Good
Samaritan |
Intentionally
cause an opponent to gain 10+ life in one shot (getting your
Beacon of Immortality redirected doesn’t count for you, but
for the person who redirected it). |
| +1 |
Hey,
That’s Mine |
First
player to have a permanent stolen (exchanges don’t count). |
| +1 |
Hot
Potato |
Redirect
any portion of non-combat damage directed at you to another
opponent. |
| +1 |
I
Got This |
Eliminate
an opponent during another opponents turn. |
| +1 |
I
Suck |
Be
eliminated from the game or have it end when you have 0
points. This checks after “It was a valiant effort” but
after “I’m Out”. |
| +1 |
I
Think You Dropped This |
Gain
control of a permanent an opponent controls without a switch. |
| +1 |
I'll
take that |
Gain
control of a permanent you own from another player. |
| +1 |
I’m
Cool Too |
Second
player to kill a creature he or she doesn’t control.
Kill includes destroy, exile, or cause a player to sacrifice
the creature. Combat damage doesn’t count. |
| +1 |
I’m
Out |
Be
the first player eliminated from the table. |
| +1 |
I’m
Probably Next |
Have
the lowest life total, which must be lower than 10, when the
first player is killed. |
| +1 |
Indiana
Jones |
Control
5 or more non-land, non-creature artifacts. |
| +1 |
Iron
Man |
Equip
a creature with 4 or more equipments. |
| +1 |
It
was a Valiant Attempt |
If
the game finishes with the same number of players that it
started with, each player is awarded 1 point. |
| +1 |
It’s
Wafer Thin |
Eliminate
an opponent with a 1/1 creature. |
| +1 |
Just
Enough |
Deal
exactly lethal non-General damage to a player who is at 7 or
more life. |
| +1 |
Karate
Chop |
Destroy
a permanent with a Japanese language spell or permanent. |
| +1 |
Keep
What You Kill |
Reanimate
an opponents creature that you killed this turn. |
| +1 |
Let’s
Do That Again
|
Save
an opponent from taking lethal damage. (This can be through
prevention or redirection of damage, whether it be direct or
from creatures, or through the use of life gaining
spells or abilities. This award can only be earned once per
opponent saved, multiple saves of the same opponent by the
same person do not count.) |
| +1 |
Look
at Me |
Be
the last player remaining in a pod. |
| +1 |
Lucky
13 |
Have
a single creature deal exactly 13 points of combat damage to a
player in one hit. May be awarded for an individual creature
only once per pod.(A creature that leaves play and
comes back is a different creature). |
| +1 |
Mine.
Mine! MINE! |
Control
1+ permanent owned by each other player that started the game. |
| +1 |
National
Parks |
Control
5 different basic lands, 1 of each type. |
| +1 |
Ninja
Vanish |
Kill
5 or more creatures in 1 turn. This can be done through
Exile, Destroy, or Sacrifice effects. |
| +1 |
Only
the Strong |
Deal
combat damage to a player by a creature with printed power 0. |
| +1 |
Ouch! |
First
player to have a creature killed by an opponent. Kill
includes destroy, exile, or cause a player to sacrifice the
creature. Combat damage doesn’t count.
(This can be awarded to multiple people if they all have
creatures killed at the same time by the same effect – Wrath
of God, Damnation, etc…) |
| +1 |
Send
it back |
Eliminate
a player with a spell or permanent they own. |
| +1 |
Smokey
and the Bandit |
Control
a non-token creature with power 10 and toughness 4. |
| +1 |
SOLVED! |
Destroy
or Exile a Maze of Ith, Mystifying Maze, or Pravh, Spires of
Order. |
| +1 |
Start
with the Top |
Destroy
or Exile a Sensei’s Divining Top you don’t control. |
| +1 |
Straight
|
Control
at least one creature of five consecutive powers (for example,
Mogg Fanatic, Jackal Pup, Mogg Flunkies, Ravenous Baloth,
Shivan Dragon). This will be awarded only when the
stack is empty. This may only be awarded to an individual
player once per pod, although it may be awarded to multiple
players. |
| +1 |
Suicide
Bomber |
Eliminate
all remaining players at the same time (yes this includes
you). |
| +1 |
Taste
the Rainbow |
Sacrifice
five total different creatures in one turn of those creatures
you must sacrifice a creature for each color of your General.
Multicolored creatures can be sacrificed for this, but
will have to choose what color they are being sacrificed for.
(Example: You are Playing Kiki-Jiki Mirror Breaker as your
general, you will only have Red and Colorless creatures, to
get this award you must sacrifice 5 creatures in one turn and
at least one of those must be Red. Example 2: You are
playing Vorosh, the Hunter you must sacrifice five creatures
in one turn and of those you must sacrifice at least one Blue,
one Green, and one Black.) |
| +1 |
That
Was Rude |
First
player to have a spell countered. |
| +1 |
The
World Has Gone Mad |
Trigger
the Chaos ability of the current plane 3 times in a single
turn, this does not have to be on the same plane. |
| +1 |
They
are GIANT! |
Control
creatures with 10+ +1/+1 counters on them. |
| +1 |
This
One Goes to 11 |
Play
11 permanents that share a color (this can be done over the
course of the game, not just in 1 turn.) |
| +1 |
Trail
of Tears |
Take
control of another players land without any exchange. |
| +1 |
Tribal
Dance |
Control
7 or more non-token creatures of the same creature type. |
| +1 |
Vanilla
Ice |
Change
the color of a permanent. |
| +1 |
What
Goes Around |
Take
control of a permanent that an opponent took control of from
another opponent. |
| +1 |
Where’s
Timmy |
Put
an opponent at 1 life. |
| +1 |
You
Bastard
|
Kill
the same General 4 or more times. |
|
|
|
| +2 |
Cramped
Quarters
|
Control
at least 40 different non-token permanents at the same time. |
| +2 |
Here
we come again! |
Have
2+ extra combat steps in a single turn. |
| +2 |
Human
Farm |
Control
4 different non-token creatures, 1 each of the following
types: Centaur, Minotaur, Merfolk and Aven. |
| +2 |
I
Brought Friends |
Control
3+ Planeswalkers at the same time. |
| +2 |
Intention |
Deal
12 or more damage to yourself in 1 turn. (A player cannot get
both Attention and Intention in the same turn.) |
| +2 |
Kung
Fu Grip |
Draw
20 or more cards in your turn and not discard at end of turn. |
| +2 |
Lucky
7’s |
Control
exactly 7 lands, 7 creatures, and 7 non-land, non-creature
permanents when the stack is empty. |
| +2 |
Pet
Shop |
Control
5 different non-token creatures, 1 each of the following
types: Cat, Hound, Fish, Bird, and Rat. |
| +2 |
Salsa
Dancer |
Cast
the 5th spell on a single stack, cannot be awarded in the same
stack as Flamenco Dancer. Copies of spells do not count. |
| +2 |
Terraforming |
Control
15 or more non-basic lands. |
| +2 |
Three’s
Not a Crowd |
Resolve
three different non-land permanents of three different types
on the same turn. This may only be awarded to an individual
player once per pod, although it may be awarded to
multiple players. (Non-land permanent types are Artifact,
Creature, Enchantment, and Planeswalker. Resolving a spell
that is any combination of permanent types will count as one
or the other, not both. Example – Enigma Sphinx is an
Artifact Creature; you must choose whether it will count for
your Artifact or your Creature for this award.) |
| +2 |
You’re
Outta Here |
Kill
a player or being directly responsible for a player’s
elimination. There is the obvious – controlling the source
of the damage (whether it’s direct or creatures). This
also includes, although is not limited to alternate methods,
such as controlling the Howling Mine that makes the player
deck himself, or redirecting lethal damage to someone. (Player
A plays Fireball, Player B Swerves the Fireball to Player C.)
This can be awarded more than once to the same player. |
|
|
|
| +3 |
ABC’s |
Resolve
the third spell that starts with a third consecutive letter,
one additional point to a player who continues the chain. For
example Player A plays Storm Herd, Player B casts Terminate
then Unsummon. Player B gets 3 points. Player C then plays
Venser and gets 1 Point. Player B then plays Withered Wretch
and gets 1 point. Player D casts Wrath of God, therefore
breaking the chain. |
| +3 |
Flush |
Control
five non-token creatures of EXACTLY the same color (five green
creatures, or green and red creatures, but not three green and
2 green and red). This will be awarded only when
the stack is empty. This may only be awarded to an
individual player once per pod, although it may be awarded to
multiple players. |
| +3 |
Flamenco
Dancer |
Cast
the eighth spell on a single stack, cannot be awarded in the
same stack as Salsa Dancer. Copies of spells do not count. |
| +3 |
Get
There |
Cast
your general when total cost is 20 or more. |
| +3 |
Milli
Vanilli |
Perform
exactly the same actions (playing spells or activating
abilities) as the person before you, that person must have
done at least 3 different actions in that turn. |
| +3 |
Straight
Flush |
Control
five creatures of exactly the same color(s) in five
consecutive powers. This will be awarded only when the
stack is empty. This may only be awarded to an individual
player once per pod, although it may be awarded to multiple
players. |
|
|
|
| +4 |
Bases
Loaded |
Control
a Land, Creature, Enchantment, Artifact, and Planeswalker,
while having both a Sorcery and an Instant present on the
stack. |
| +4 |
The
Cheese Stands Alone |
Win
the game with 2 or more opponents still in the game. |
|
|
|
| End
of Game Points |
| +1 |
He
Who Dies With the Most Toys, Loses |
The
person who had the least
artifacts in play when he/she died wins a point. |
| +1 |
Huge
Tracts of Land |
The
person who had the least
lands in play when he/she died wins a point. |
| +1 |
The
Bigger They Are, the Harder They Fall |
The
person with the highest life total when he/she died (for
combat death, look at the life total before combat damage was
applied) wins a point. |
| +1 |
What
Friends? |
The
person who had the least
creatures in play when he/she died wins a point. |
| +2 |
By
Each Their Own |
If
every player eliminated from the game is eliminated by a
different State Based Action, each player on the table
receives this accomplishment. The ways to lose are:
Drawing from an empty library, General Damage, Life at 0 or
less, 10 poison counters. |